Haagenti 发表于 2021-9-27 18:01:31

「光环 无限」 测试对比 画面和性能有了较大进步

本周末《光环:无限》第二轮多人技术测试已经开启,油管频道带来了该作在Xbox One,Xbox One X,Xbox Series S和Xbox Series X上的表现。
        视频:
               
        《光环:无限》曾在今年7月开启了第一轮技术测试,对比最近的第二轮测试,可以明显地感受到《光环:无限》在Xbox全平台上的性能表现有了很大的进步。比如第一轮测试中,Xbox One X是30FPS,但这一次,支持1440P、60FPS。
        测试总结:
        Xbox Series S在这一次的测试中没有加入120FPS性能模式,可能会在未来的版本中再次加入
        Xbox One X加入了性能模式,现在通过动态时间重建技术支持1440P/60FPS
        全平台帧数相比上个测试有了很大的进步
        Xbox Series S/X在画质模式下有更好的阴影,异性过滤和更好的几何绘制距离
        特别提下一些贴图,尽管One X和X Series的分辨率更高,但它们在所有平台上的质量都非常出色
        反射是用SSR和cubemaps创建,Xbox One不支持SSR反射
        一些contact shades只能在XSX上看到
        UI界面有一些画面bug
        Series S/X载入时间比Xbox One快了6倍
        视频画面:
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